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Age of Grit - A Cowboy Steampunk RPG

Created by iqSoup

A cowboy themed RPG adventure aboard a steam-powered airship! Steampunk meets Firefly in a vast, immersive, Wild West inspired world!

Latest Updates from Our Project:

Quick Update
over 3 years ago – Tue, Sep 15, 2020 at 12:35:05 AM

Hope everyone is doing well during these crazy times.  Just wanted to say howdy and give everyone a brief update.  If you're interested in more frequent and detailed progress reports keep an eye on our Steam announcement page: https://steamcommunity.com/app/724330/announcements/

We've released a ton of content and significant feature updates since releasing on Steam.  I'd say the game is leaps and bounds beyond what it was at launch.  We continue to make steady progress.  Currently we are working on a massive update (should be ready soon) that will add a huge new section to the game--about doubling the world map size.  Lots of new towns, cool characters, weapons, ship upgrades etc.  Stay tuned on Steam for that!

Please let us know your feedback on the game!  We are striving hard to improve the game every day, and hearing from you guys is extremely helpful.  Tell us what you like and could be better.  If you run into bugs or other issues you can use the game's built in bug reporting tool--or just contact us directly ([email protected]).  Reviews on Steam are a much obliged!  They just take a minute or so to write but each massively helps boost the game's visibility!

Join the Age of Grit community:

Age of Grit Steam Hub: https://steamcommunity.com/app/724330

Discord server: https://discord.gg/prXfSdy

Twitter: https://twitter.com/iqsoup

Note: If for some reason you never got your Steam key please send me a private message here on KS or email us at [email protected].

Thanks to everyone for all the support!

New Build Available!!! Launching on Steam Tuesday, Sept. 10, 2019!!!
over 4 years ago – Mon, Sep 02, 2019 at 11:40:28 PM

Yeah...you said it beat up and broken down Austrian robot from the future.  After a LOT of work and many 80+ hour work weeks we feel we have a solid build that is ready for launch of Steam.  Age of Grit will launch on Steam Early Access in roughly a week, on Tuesday, Sept. 10, 2019.  Make sure to mark that date down via your copy of Mary-Kate and Ashley: Pocket Planner for Game Boy Color...or I guess however else you schedule things.  (Is there another way?)  You can find the AOG steam page right here.

Guys--game dev is hard!  We have been in crunch mode for...well...a very long time.  Maybe you should call me Captain Crunch.  No, Peanut Butter Crunch!  Wasn't there one with fake berries in it too?  Like little colorful cereal balls?  If there was it was super gross.  But I digress.  We are pretty wiped out--and by we and I mean me, the rest of the team, and the voices arguing in my head.  (One is a quirky mail man and one is a Teenage Mutant Ninja Turtle.)  Hope you can give us a hand by helping spread the word, however said word spreading can be heretofore and henceforth spread.  Twitter, Facebook, Instagram, Meow Meow Beans--however you broadcast your most pressing thoughts to your fellow human brains.  We are hoping for a strong launch but can use all the help we can get!

But wait, there's more!  All of you, as loyal backers, already have access to the release build and can actually play it right this very second.  You should have received a Steam key for Age of Grit a while ago.  If you never did please message us here on Kickstarter or email us at [email protected] and we will get things sorted out ASAP.  We are happy to hear your thoughts--feedback is always welcome!

Finally thank you all for the support!  Hope you truly enjoy playing our game and exploring the world of Age of Grit!

Closed Beta and Community Hub
over 5 years ago – Wed, Aug 22, 2018 at 09:48:39 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Alpha Build (v 0.0.5)
about 6 years ago – Mon, Jan 15, 2018 at 10:23:05 PM

Hello everyone!  Hope all is well! 

After a LOT of work, we are very happy to announce a new backer exclusive Alpha release for Age of Grit.  You can find the relevant link for your platform of choice below:

Age of Grit (v 0.0.5) [PC]
Age of Grit (v 0.0.5) [Mac]
Age of Grit (v 0.0.5) [Linux]

Boy howdy!  This build was quite a doozy!  We had hoped to have it out before Christmas, but a large number of game breaking bugs reared their ugly heads at the last minute.  It's one thing for the game to run smoothly inside the Unity editor, but it's an entirely different matter for the build to do likewise.  After no small amount of anguish (and a few keyboards karate chopped in frustration) we've finally got to a point where the build is functional and playable.

A few bugs remain (see below) and some of the UI needs work, but that this point we're roughly 95% feature complete as far as game functionality goes.  There's also a lot of content to add: balancing weapons/ships, adding more towns/NPCs/jobs...not to mention the adding the entire main story line.  So this is an important milestone but there's plenty of work left to be done.

If you weren't aware, our second Kickstarter was sadly unsuccessful.  After this unpleasantness we had to step back and reevaluate our plans.  After some soul searching we have decided the best option now is to release the Age of Grit Beta on Steam Early Access.  Hopefully we will thereby earn the funds we need to fully complete the game.  We are already approved by Valve and will have a coming soon page up shortly--look for that in our next update.  

Our plan is for the beta to comprise "Chapter 1" of the game, with a play time of about 1-3 hours.

When we get to the beta all of you will of course receive free Steam keys to play the game on your platform of choice. And if anyone out there isn't a fan of Steam for some reason then contact us and we can send you a direct link to the game file. 

In between now and then we plan to release a couple more alpha builds to you, our treasured backers.  Your feedback is critical as we progress forward.  It also will keep us focused on adding meaningful benefits to the player experience--content and features that will actually improve the game for players.

We mentioned some remaining bugs.  Here are some of the known issues with the current alpha build:
- The Map looks off. The resolution settings aren't quite right for the world map, so it's a bit fuzzy. This is something we could spend more time fixing, but we are actually about to replace the map with an entirely new one. We're just putting the finishing touches on it and it's looking really cool.
- Shop UI is a terrible fever dream. This is a bit of a weird bug--the shops looks fine within Unity, but when run in the actual build of the game it's...well less than fine. It's functional, it just looks like a nightmare.
- Overworld log doesn't print. There's a travel log in the Overworld that inexplicably isn't printing. This is another one of those issues that doesn't manifest in Unity but magically shows up in the actual game. 
- Sometimes all/most of a town's NPCs disappear after a conversation. This isn't super common but it is known to happen. We are trying to nail down the cause of this issue.

These bugs will be resolved by our next alpha build.  We could have put off this release to fix them, but we didn't want to delay things any further.  And since they aren't game breaking bugs so we decide to release now.

If you come across further issues press F12 in the game--this will bring up our reporting tool.  Be as detailed as you can in describing the issue.  You can also use this tool to just tell us your general thoughts and feedback.  And as always you can email us directly at [email protected].

Thanks for the support!  Hope you have fun with the build!

Thunderclap
over 6 years ago – Sun, Sep 24, 2017 at 10:52:05 PM



Howdy! Hope everyone is well!

 

Just a quick update today. We are striving to reach our goal on Thunderclap to get the word out for the ongoing Kickstarter. We've made some good progress but still have a ways to go.  If everyone who reads this spends a few short seconds to support our campaign we will easily surpass our goal.

Please consider doing so, it will greatly help our efforts and be much appreciated!  Thank you!

If you're unfamiliar with Thunderclap, it's a great way to make some noise for a project via social media. From their website: "Think of Thunderclap as a social media flash mob, or a massive scheduled social post. Your supporters can sign up to have your message published to their account on the date and time you choose...Thunderclap makes it so your fans don’t need to remember to post your message to their social media account at a specific time. They can sign up ahead of time, and you’ll have a clear picture of your social reach even before launch day."

We also have a new trailer for the game! We tried to condense things as much as possible--make a short and snappy trailer that introduces people to Age of Grit in just a quick minute or so.  Hope you enjoy!  Any feedback is welcomed!

Thanks for the support!